betrayal at krondor walkthrough maps

He will reward you with a Ring of the Golden Way. Speak to Moraeulf and he will give you the password. Just through that you will find Calin. In a large room to the northwest you find Gamina guarded by some enemies. You will begin this chapter in the sewers below Krondor. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. The legends tell of a boy named Pug who would become Master Magician. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Chapter 7 - The Long Ride You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Cast Strength Drain on the Wind Elementals to defeat them. The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. Continue north to the large wooded area and go east. Go southeast and you will eventually find Duke Martin. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. The priestess will ask you to find some grain for them. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. He will tell you that he used to be young but something sapped his energy in the woods to the east. Return southeast and cross the bridge guarded by goblins. Continue east past Highcastle. To the northeast you will find three pantathians who are causing the energy drain. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Their defense will go up by 25. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Arlie Steelsoul (Chapter 3) After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Chapter 4 - Marked for Death Enter Dhatsavan's temple near the center of the island by the waterfall. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Go west into the town and speak to Count Corvalis in his townhouse. Return to Romney and report your success to the Duke. The magical barrier will be gone now that the six are dead. Chapter 2 - Shadow of the Nighthawks Return to the upper level. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. He will tell you how to get to Elvandar and will give you the Key of Lineages. The Stolen Ruby (Chapter 1) He will tell you to report to Duke Martin. He will give you the ruby and in return you will sharpen his sword for him. He will ask you to retrieve one of his IronJaw traps from the area. You will find the moredhel near a house south of Decamp on the Teeth. Return to the Temple of Dala to the west and give them the Sack of Grain. Go south and enter the cave behind the waterfall using the Knight Piece. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Eventually you will come across the stairway to the upper level. The exit to the mines is in the northwest corner of the mines. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. You will see a burial cloth and a shovel. (Your defense will go up by more if you emphasize it.) Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. If you don't have one, you can find one to the north. Inside you will see a note from Squire Phillip who has taken the device. Give the Idol to Kat on the upper level and she will give you some information. McCannur Ban Dok will tell you the current situation in the forest. Return to Romney and report your success to the Duke. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Free shipping for many products! Visit Craig the logger in the south end of Dimwood. You can buy some in the shop in Northwarden if you have none. Go due north and attack the goblins surrounding the house. You will find stairs leading down to the lower level in a room on the west side of the level. Cast Strength Drain on the Wind Elementals to defeat them. Just through that you will find Calin. He will tell you to report to Duke Martin. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. The Naphtha Mines (Chapter 4) He will ask you to retrieve one of his IronJaw traps from the area. He will tell you that he used to be young but something sapped his energy in the woods to the east. Take one of them with you. Inside the ruins you find a door that unlocks with the Key of Lineages. You can find Isaac behind a big hill north of Hawk's Hollow. Continue along the road to the east and you will come across a house. He will ask you to check out a rumor about some moredhel illusionists in the area. The priestess will ask you to find some grain for them. You can buy some in the shop in Northwarden if you have none. He will also tell you that the man who ordered it was Mitchel Waylander. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Enter Dhatsavan's temple near the center of the island by the waterfall. Betrayal at Krondor - Guide and Walkthrough PC Log in to add games to your lists Notify me about new: Guides Cheats Reviews Questions News Board Topics Board Messages Add this game to my:. Visit Craig the logger in the south end of Dimwood. To the northeast you will find three pantathians who are causing the energy drain. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Go east from his house and cross the bridge. Travel north toward Sarth and speak to Brother Marc just outside. The Ghost of Jarel Lycrow (Chapter 2) Restock your provisions from the items inside the house. Go to Eggley to the west and use Nivek's key to unlock the shop. Give him one of your Vapor Masks so that he may escape. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Return to Irmelyn in Armengar to claim a 200 gold reward. You will find stairs leading down to the lower level in a room on the west side of the level. Click on the house after the battle to speak to Mitchel Waylander. Return to the catapult and use the gear to fix it, then use the catapult on the town. He will release the barrier surrounding Pug. (Your defense will go up by more if you emphasize it.) Enter the sewers below the city. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Visit the Temple of Dala between Tyr-Sog and Eldpoint. To the northeast you will find three houses together. Go north and inside the house you will find a Crystal Staff. Return to Irmelyn in Armengar to claim a 200 gold reward. Inside a woman will ask you to help her with her stable door. Go east to a farmstead and look in the house. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Turn the dials so that they read DIE and the box will open. He will ask you to poison rations in some moredhel boxes nearby. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Craig the Logger (Chapter 7) Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Soon your party members will become sick. Inside you will see a note from Squire Phillip who has taken the device. Chapter 9 - Mad Gods Rage Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Go back west and then south from Highcastle. Give the Idol to Kat on the upper level and she will give you some information. Take the Mist Devil back to Silden. Open the door of the stable just to the north and return to her. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. In the southeast corner of the area you will find two IronJaw traps in a chest. To the south near the river you will meet Obkhar. Inside a woman will ask you to help her with her stable door. Use the Key of Lineages you received from Calin to enter the ruins. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. He will tell you to ask someone named Isaac about the ruby. Continue east to the town of Lyton. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. He will tell you to ask someone named Isaac about the ruby. Use the two remaining Vapor Masks to jump into the river and escape the mines. Chapter 7 - The Long Ride He will tell you where the Waani device is located. He will reward you with a Ring of the Golden Way. Return back south to the waterfall and use the Knight Piece to enter a cavern behind it. Enter it from the south by the mountains to avoid the pirates. Continue south and Squire Philip will approach. To the west you will find 3 Vapor Masks. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks.

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