BigDataFr recommends: Mastering the game of go with deep neural networks and tree search
This paper published in Nature on 28th January 2016, describes a new approach to computer Go that combines Monte-Carlo tree search with deep neural networks that have been trained by supervised learning, from human expert games, and by reinforcement learning from games of self-play. This is the first time ever that a computer program has defeated a human professional player.
The game of Go is widely viewed as an unsolved “grand challenge” for artificial intelligence. Despite decades of work, the strongest computer Go programs still only play at the level of human amateurs. In this paper we describe our Go program, AlphaGo.[…]
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Source: deepmind.com